The Sims 5, developed by Maxis under the guidance of game designer Will Wright and published by Electronic Arts, emerged as a groundbreaking life simulation video game. Released on February 4, 2000, for Microsoft Windows and later for Mac OS X, the game offered players a novel concept: the control and management of one or multiple characters known as Sims. Without a fixed narrative, the game provided a sandbox environment where players could endlessly influence their Sims’ welfare, develop their skills, foster relationships, and advance in their careers while also customizing their living spaces.